![]() Sloth’s sound effects for his human-like speech Randomcat’s particle effects for his speech VFX CW and I’s scripting and choreography to give him a good spot within the lab and of course, Val’s legendary modelling work, whose achievement was essential in bringing T-Bot to life in a way never seen before. ![]() The final model – and implementation in-game, which we will likely reveal in the future – were the culmination of many members of the team, as well as the superb support and regular communication from Travis Brady. It would be hard to put words regarding how much work has gone into T-Bot justice.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |