![]() ![]() Radeon Chill is an FPS limiting function meant to save power, which means less heat or noise from your computer. I am unsure if this feature shares the same downsides as Nvidia’s Low Latency Ultra mode when not being GPU bound. This setting can be enabled to lessen input lag. Pacing this better results in less input lag – which is what Anti-Lag attempts to do. Usually games are GPU bound, where the CPU is working at least one frame ahead of the GPU. Radeon Anti-Lag is a feature intended to reduce input lag in the driver stage. To make sure you have your display at the advertised refresh rate check in the Windows settings: Windows defaults displays to 60hz a lot of the time. Something that is overlooked by a fair amount of people is to actually set the refresh rate of your display. ![]() Most importantly we can give ourselves a small increase in performance that is measurable in applications like 3DMark Firestrike. In this menu you can control how the driver behaves.
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